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Gaming company. Offshore PHP dedicated team

Business need

Our client is an upcoming video game company known for thinking outside the box. Founded on a deep devotion to gaming, it strives to provide ever unique content to players while having fun themselves, ensuring they never lose touch with gamers and the community.

Originally hailed for their foray into the realm of total conversion mods, the company has recently begun touching on commercial titles.

Future projects involve branching into the browser genre. It's for this title, that the company required high quality, skilled, extra resources to enforce their development team and speed up the launch and further perfection of the game.

Challenge

The main challenge was to find the right resources for the company. Their highest quality standards mandated the same level of skill set from additions to their team.

The new dedicated team for this client must have passion, an aesthetic sense, and devotion from the part of the developer. The new team members needed to be a  technical expert and a passionate gamer. The team fit also required excellent professional skills as well as a unique psychological makeup.

The aim was really to find a true member of this creative team, able to work as an efficient part of this powerful whole, and also to contribute to creating a unique game which was to become the passion of true gamers.

Solution

Binary Studio succeeded in this task. We found people, who really dreamed about this kind of job and it proved to be a perfect match.

As a result, the common team successfully adapted to the development processes of the company, and hit the ground running efficiently from the very first days. Our team suggested a number of important improvements, acting not only as a silent executor, but as an active and initiative taking part of the team.

Projects we did together


Online strategy game with RPG elements.

Game
Background
The application is an online, browser based, multiplayer, economic strategy RPG type of game. In this game each player is commander of his own tribe. He has a camp with many buildings there, as well as iron and coal mines. Players can upgrade their buildings, build armies, attack other players and loot resources or capture rebels.
Almost each player action requires some resources and gives experience. With player level growth, new game features become available, E.g. a respect system, and new more powerful weapons. Players can become alliance members and enjoy alliance bonuses--but they can suffer attack penalties. Players can trade their resources in the marketplace. But the world isn’t static. Many events happen each game day which can create positive or negative influences on the player. The game has a basic quest system, a personal messages system, and a  built-in forum.
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Objectives
  • Increase game popularity, implementing new features, maintaining game balance;
  • Increase game stability by doing code refactoring and bugfixing;
  • Increase quality of maintenance by doing code optimization.
Platforms, Languages & Technologies
The following platforms, languages and technologies were used in the development of the game project:
  • PHP 5.2
  • MySQL 5.1
  • Joomla 1.4
  • vBulletin 3.8
  • jQuery 1.3 & jQuery UI
 
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